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Balancing Changelog:
- Barbarian: Modified the Juggernaut and Devastating Rage (previously called Devastating Strike)
- Bard: Replaced the Unlimited Access with a new version of Winning Smile, and created a new 6th level feature (Compelling Performance)
- Cleric: Removed the bonus proficiencies
- Druid: Modified and merged the bonus proficiencies with the Modern Druid feature. Concrete guardian is now called Modern Communion, and replaced the urban grove with the new City Guardian (wild shape-based feature)
- Fighter: Modified a bit the tactical aid feature. Changed how Pre-Planning works (now it should be more player-sided)
- Monk: Removed the +2 bonus to attack rolls with firearms. Changed the "extra attack" condition to only when you make an unarmed strike.
- Paladin: Changed the Vigilant Eyes feature to the Vigilant Aura feature (7th level)
- Ranger: The No Trace feature is now useable only in your favored terrain or in an urban environment.
- Rogue: Changed the Sweep a bit (now uses a bonus action instead an action) and changed completely the Master Infiltrator feature.
- Sorcerer: Network Glitch was replaced by Network Strike. Secure Navigation was replaced by the Metamagic Glitch feature.
- Warlock: Modified a bit the expanded spells list since machine invisibility is now a 1st level spell. Artificial Spirit is was replaced with Spell Hacking, and Trojan Horse was also replaced with Creature Hacking.
- Wizard: Modified the Download Spell now
- Equipment: Simplified the hunting rifle bolt-action reducing the reload to just 1 instead of having reload 5 + loading properties. Increased the suppressor cost.
- Feats: Removed the firearm adept feat until I decide how can I rework it. Added the Expert Driver feat and changed the Demolitions Expert feat to Sapper (just the name).
- Burglar's buddy range was reduced to 10 foot, and now it also kill the camera feed.
- Haywire now speccifies that it doesn't disable the devices, just make them work weird.
- Instant connectivity: reworked a bit how the spell works and added a few conditions.
- Machine invisibility: Now is a 1st-level spell, and it last for 10 minutes now
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