After creating, balancing and modifying various of my brews, I decided to compile them in one big document, which I'll continue updating with the next updates and new content I'll create from now.
What is included:
- Alternate Humans: 6 new environment-based human subraces.
- Mesmer Class: An arcane caster that focuses on interrupting its foes (with a fighter archetype, multiclassing notes and mesmer-themed feats).
- The Rider: A prestige class that allows you to create your own mount.
- Wilderness Survival Guide: Some parts were reworked or removed for simplicity and balancing. The socketing part was removed since it's pretty simmilar to the runes found in the Storm King's Thunder.
- New Equipment: Added simple firearms and some magic items based on the UA Artificer class.
- Guilds: Simple rules for creating a guild with ranks, a reputation system and rank rewards.
- Evolving Items: Create magic items that evolves with the characters.
For any suggestions, comments and more, please write it up on the reddit link: Adventurer's Handbook v1.0
To-Do (future plans)
- Create more runes (based on the Storm King's Thunder magic items)
Broken link with google.
ReplyDeleteThere are others on older posts ;)